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Originally Posted by afflictionblade
a pumped crowd should make human players more accurate, thats woukld be much easier to program
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But, then how do we determine when a crowd is "pumped up"?

Maybe when key events happen, such as hanging, a shot being made (which would result in more accuracy, leading to being pumped up, leading...

. Kind of like a streak.), climbing the platform, knocking the ball off in autonomous mode. Also, maybe some more general, match-type events, such as the start, last 10-15 seconds, etc?