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Re: [FVG]: Controls Round B1
Nooo, no, no, no.
Configurable.
on the OI, you have 16 analog inputs and 16 digital inputs. An combination of mouse, keyboard, or joystick axis/buttons can be accepted to control this.
And the mouse can be "Position" based (To the left side: x = 0) or "movement" based (keep going left tp keep x = 0).
As for keys, it's simple. Left means X=30, Right means X=225.
Analog to digital is similar. Have a threshold. (X<30 means left, X>225 means right)
Anything else?
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