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Unread 08-07-2004, 10:31
Mike Ciance Mike Ciance is offline
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FRC #0025 (Raider Robotix)
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[FVG]: Controls Round B2

Here is how this poll will work. Check all methods that you feel should be included. There are main control methods, and special features.

Main Contol Methods:
  • "Analog Mouse"
    • mouse is aimed in circle on screen to determine speed and direction
    • keys are used to perform robot actions
  • "Voodoo Mouse"
    • drive of robot is operated through keyboard
    • a second "voodoo" model of the robot is located in a box in one corner of the screen, which always corresponds with the one on the field.
      • players can click on servo-type mechanisms on this model to move them on the field model
      • players can click on special "handles" and drag arms and other parts of the bot that have many different possible positions.
      • players can rotate the model to reach all mechanisms
    • all "voodoo" functions will have corresponding keyboard functions for when the "voodoo" method is inconvenient
  • "Mega-Config"
    • maps OI inputs to different keys and mouse functions
    • because input will be recognized by the robot as an OI input, less complicated programming is required.
    • may be harder to control than other methods
Special Features:
  • OI input
    • using actual OI, contols for a robot can be exactly as they were in the competition.
    • many OIs are customized, and only certain OIs will work with certain robots.
  • Mechanisms operated by "analog circle"
    • keys are set to different analog mechanisms. when these keys are held, the output from the "analog circle" (mentioned above under "analog mouse") goes to the movement of the part
    • makes mechanism movements more precise than with keyboard
    • takes control away from drive for a moment
  • "Time Freeze Ghost"
    • when a certain jey is pressed, time freezes
      • while time is frozen, the player may move translucent "ghost" mechanisms on his robot.
      • when time is unfrozen, all robot parts will move to match the ghost positions.
    • allows for many precise movements to be done at once
    • would only be practical in 1-player games


Note: In the poll, "Time Freeze Ghost" is supposed to be a feature. i can't edit polls.

Last edited by Mike Ciance : 08-07-2004 at 10:37.
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