The Time Freeze Ghost is going to be difficult/impossible to use on a LAN/Web game. Cool idea, though.
Before we do all these cool ideas, Let's consider some questions:
- What is the spirit of the game? Is it a simulator of FIRST, or based upon it?
- who/what do we want to support?
- how complex should it be?
- how fast can one operate a control?
- does it improve gameplay, or does it detract from it?