View Single Post
  #2   Spotlight this post!  
Unread 17-07-2004, 17:55
Ryan M. Ryan M. is offline
Programming User
FRC #1317 (Digital Fusion)
Team Role: Programmer
 
Join Date: Jan 2004
Rookie Year: 2004
Location: Ohio
Posts: 1,508
Ryan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud of
Re: [FVG]: Controls Round C1

It could be configurable by robot. This would be as easy as a text file in the .zip called "controls.txt" which details the keymappings and drive style. For instance, line 1 would always be the drvie style and it could either be "tank" or "car".

The key drives are very easy to program using CS (I've gotten that far in the docs... ). Yeah!

My vote of "other" is: make it configurable. The game can have a global drive key config for different drive styles, and the actual robot zip tells the game what type to use.
__________________


Last edited by Ryan M. : 17-07-2004 at 17:58.
Reply With Quote