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Re: Creating and selling parts.
1) I don't think it changes the attitude...to a point. If your team exerted labor in the production of something, then go ahead and ask for some cash, maybe even a few bucks over cost. If it's something your team bought, whatever it cost the team. Kit parts, I'd say, oughta go for shipping-ish. It all comes down to whatever the two teams hash out, but that seems like a vague guideline.
2) I guess this is one of the points where FIRST differs with reality. We've got this everyone-wants-to-help-everyone scenario in FIRST, which isn't exactly what you've got going in the real world. The designs have value, it's just that everyone thus far seems to have given them away. If someone were to ask a few bucks for a white paper, you'd be looked at funny (only because it's not as expected in FIRST), and you might not have much success, but that's your right. (Just thinking out loud, perhaps teams should put in a thing such as "This document is free to FIRST teams, but may not be used outside of FIRST without the author's permission.")
3) Well, fundraisers tend to be for profit anyway--the profits just benefit teams. But if it's your design, and you think you can sell it to folks and make that money, go for it. I don't think anyone's going to fault your team for trying to make an honest dollar.
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William "Billfred" Leverette - Gamecock/ Jessica Boucher victim/ Marketing & Sales Specialist at AndyMark
2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor
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