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Eh... you forget that in '00 the whole idea of using this system was to make the teams work together to get the highest score. A good, smart alliance will give their opponents points, via goals or robots, at the end of the match, increasing both their opponent's score as well as theirs.
At SBPLI, we commonly gave our opposing alliances a goal or a robot, so that our score would go up by thirty, while theirs' would still go up ten.
Do I like the system they have now? No, personally I'd rather see just straight wins and losses or QP. Do I think it's fair? Yeah.
(Although what I think would be cool next year if they do this scoring system would be to do the final matches the same way. Have each series play 3 matches, with the winners getting 3x the losers' score each time, and the highest aggregate score advancing. The dynamic of the game wouldn't shift as much towards the 30-0 shutout, would it?)
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Team 311, the Red Jammers...
-2002 KSC Semifinalists
-2002 SBPLI Regional Chairman's Winners
-2002 Einstein #1 Seeded Champions
-2002 National Finalists
-2002 WPI Battlecry Champions
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