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My team made our design decisions based on efficiently and simplicity. We decided that all the winning teams would be strong 2 goal handlers, so that’s what we went after. We decided that to be a strong goal handler we would need to lift the goals. We decided that to be a strong goal handler we would need more then one speed. To simplify we combined the 2 together, dropping down a second set of lower geared wheels to push our robot and goals up (it works very well).
If we did it again we would save weight and add the drill motors to our drive train.
The game this year did not encourage a lot of difficult design challenges, I think balls were not made worth enough. I think human player balls should have counted for 1 pt, there should have been 2 colors of balls on the field, your teams color would be worth 3 pts and the other teams color would be worth 2 pts. All the same zone rules should have applied, so strong goal grabbers would be needed, but making balls worth more would encourage ball bot development.
Greg
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The above was my opinion. I'm wrong a lot. I'm sarcastic a lot. Try not to take me too seriously.
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