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Originally Posted by Rosiebotboss
Pre Season design could also be said to be "cheating".
Isn't the entire design, build, test, rebuild, test again, final assembly, and ship process supposed to be accomplished within the 6 weeks?
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I think very few would refer to preseason design as "cheating".
I would come right out and say, NO the entire process is NOT supposed to be accomplished within the 6 weeks. Many teams (mine included) do design work ahead of time. Sometimes, these designs get used as-is during the 6-weeks. More often, these designs get improved/tweaked/adapted for the new game.
Re-engineering is engineering too.
I think it is cool that our kids get a chance to design something, then get to redesign it to adapt to a new game. Last year we designed a 6 motor, 2 speed drivetrain in the fall semester. When the game was unveiled, we were forced to change this design so it could climb the 6" step. We also changed it to a 2-motor design, and greatly simplified/improved it.
The lessons we learned from the fall drivetrain, helped us greatly during the actual 6-weeks. Our drivetrain this season, was rock solid. I believe this was due to our prototyping/testing/improvements done during the fall.
Being smart is cheating?
Thinking how to improve previous designs is cheating?
Doing FIRST design outside of the 6-weeks is cheating?
I'm a cheater.
JVN