Quote:
|
Originally Posted by PCole
Thanks for the wonderful responses.. I wasn't to begin with but now I can see what you are saying..
A few more questions though..
What type of computer did you use to render out your safety animation, did you network render? and how long did it take for each frame or series of frames to render?
Thanks again
|
For us, rendering was pretty quick. We were able to render 1000+ frames in two 1/2 days. It all depends on how you set up your scenes. On some of our scenes, I first rendered the background and then used that as the Environment Background. Bascially, only the objects that need to be rerendered are rendered and not the background. I'm not sure if i'm clear enough. For example, in my team's animation, I first rendered the wall and table with nothing on it, I saved that as an image file and then used that as the background. I then unhid everything and rendered that. This way, rendering is much faster; we averaged about 1min per frame.
Because Mental Ray does not allow net rendering with the demo, we had multiple computers render certain portions (ranges) of the same scene. This is possible since we output format is in targas.
Lol, One mistake I made was watching 30-1hour renders... for some of the scenes, I had the Sampling at 4min;16max. It would've taken us a week to finish rendering... But I saved time by lowering the sampling.
Overall, the average time it took to render a frame was about 10-15mins.
We had 4 main PCs that rendered the majority of the animation. A 3.0ghz (HT), 2.6, 2, and 1.8ghz.
I hope I've helped
Happy Animating