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Re: Official 2005 Clue Thread
Here is a thought for you...
Going along with the unassisted triple play clue:
6 Robots on the field, 3 teams of 2 we will call them team A1, A2, B1, B2, C1, and C2. Large circular field with an IR sensor in the middle with some form of activation sensor. The round begins with teams A1, B1, and C1 active. A2, B2, and C2 are disabled. Autonomous mode as always begins in the first 15 seconds of the round. The objective...the active robots need to try to get to the center of the field to activate the sensor to enable their teamate. Once activated, the alliance partner is fully functional, non autonomous...even if its still in the initial 15 seconds of autonomous mode. If you do not make it to the center in 15 seconds, your partner is held disabled for another 15 seconds...or possibly just until you can manually drive to the center to activate them....its an unassisted triple play.
Imagine how cool that would make things. The advantage of being able to charge to the center in such a short amount of time would mean your alliance would get that much more non-autonomous free time. If you don't...that much more difficult for you to come back.
I'm still thinking there is a barrier in the game, but I kinda hope its something like this instead.
-Andy Grady
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