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Originally Posted by Koko Ed
You mean Diabolical Dynamics?
That was a year before my time. What was the rules?
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4 robots working together against the clock. 2 Goals kind of like 2004's stationary goals, but on wheels that could be dragged around. Human players shot small black balls into them worth 1 pt. each. Robots could then cap the goals with larhe balls like last years. worth 10 points? there was a bar splitting the field like in 2003, some bots went under, one went over, most used a teeter totter like ramp in the center. The idea was that for maximum score you'd balance two full, capped goals on the ramp (worth 2x? cant remember point values...), and get all robots back to the endzone as soon as possible for more points. The faster you did it you got a higher multiplier of your base score.
Possibly the most spectator unfriendly game ever. Didn't make for tremendously exciting matches like head to head does now.
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I like this year's game. It's relatively simple to score, but the sheer number of strategies that can be employed to do so, and prevent others from doing so is mind boggling.
Have fun, strategists!
