|
Re: Most Important Game Aspect of '05
For the poll i put capping, but only because that was the closest to how we feel thusfar. Tetra herding, actually controlling your, and maybe your opponents as well, tetras is what we see as important. This is coupled with defence(and we have an potentially devestating defensive strategy in the works, which may or may not find its way onto this forum, that helps stress capping and control). If you can control and herd the tetras, you have a source of points at your disposal, that you can use whenever you feel like, including the last minute. Especially if you have a system that can cap one or more tetras(or goals) at once, allowing for a rush of last minute rows and caps. Or if capping is out of the question, a quick dump allows you to gain several points underneath a goal.
__________________
Being correct doesn't mean you don't have to explain yourself.
|