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Originally Posted by Joe Johnson
So what do you think?
I sort of like the fact that every team in the alliance will play an important roll.
But... ...if you break in a match the alliance captain is in a tough spot. Do they try to win with one man down, hoping your'll get fixed in time to help them later, or do they take the next team in line?
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I think it's good. If one of your three original chosen alliance members breaks down, you have ONE chance to select a 4th (I think whoever is the next highest seed joins your alliance - do we have the choice? or just next highest seeded available).
So, this gives you the opportunity for a back up "sub"... but the
catch is that if your original alliance member that broke down gets fixed, they cannot play....
but they are still considered part of the alliance and still get the awards (if applicable).
I'm not sure what any good reasons would be for NOT choosing a 4th sub if you need to (unless you know for sure the break can be fixed quickly), because all 4 teams are still part of that alliance.. you have more heads, more strategies, more people to discuss options before a match.
It's a nice flexibility factor for this years eliminations.