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Unread 10-01-2005, 08:59
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Re: 2005 Drivetrains

Just a thought perhaps the only factors aren't speed and torque, but say... manueverability? I think the 'strategy on the fly' aspect of the game will reqire a large amount of agility(not the same as speed) and reliability from the robots to be able to adapt with the strategy.

Going pusher won't guarantee that you'll hold an area against a fast bot, and being fast won't mean that you'll outfox the pusher bots. Having a transmission doesn't guarantee the best of both worlds. The great thing about this years game I think is that with three-team alliances and 9 goals strategy becomes a lot more dynamic. Pushers and nimble bots both seem to have their place and use this year.

Just make sure that your particular strategy does not require more speed or torque than your bot can handle.


(btw i'd like to point out that speed and manueverability are not the same)
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Last edited by Jizvonius : 10-01-2005 at 09:03.