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Re: Team Playbook
"Playbooks" like that were used very often in 2001, when choreography of robot movement was incredibly important to alliances. It was easier to stick to plans that year, since there wasn't an opponent to disrupt your plans. It's normally much easier to stick to vague goals in matches against live opponents, like "we're going to cap the stationary goal with 10 seconds left" last year, or possibly something like "we're going to cap the central goal on the far row, and you guys cap the central goal in the middle row with 10-15 seconds left" this year. In this game, you can't choreograph every movement throughout the entire match.
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