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Originally Posted by 663.keith
I would first like to say that this is an amazing program!
I was just wondering what the two tetras are for that are off the screen. if you restore down the size of the field, they become visible and can be put into play. they cant be stacked or capped. Is this just a small bug?
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Hehe, it's just how one programs in flash. The blue tetra is the one that is initialized and copied to produce all the tetras that the game uses. The red tetra contains 3D Tetra rendering code that I chose to disable. I decided not to make them invisible, just so people might run in to the disabled 3D rendered tetra and wonder what it was for...