That's what I thought. I think HPs can interact, as far as passing tetras to each other. I suppose I can go the 2ft to get a tetra from the other guys stack, but could potentially be a timesaver if they pass it to you.
I got the 6 per stack from another thread, or a Q/A answer. But I recall that the autoloaders had maybe 2 stacks of 8, and the HP stations had 3 stacks of 6... something of that nature... Ok, it's in Update 2, section 3. And it also corrected to say each team starts with 41 tetras.
It's also been stated in an Update, and in another thread, that FIRST will try to have the attendants keep about an equal amount of tetras on each side, so that neither the HP nor the auto loadzone get completely depleted. So no need to assume...
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Originally Posted by dhitchco
Amy,
you may be correct; I slightly mis-read rule <S08>. But I also can't find anything about the STARTING inventory (your assumption of six?) tetras in each human player station.
Rule <S08> only states that I cannot pass a tetra to your ROBOT, nor can I interact with your ROBOT. It says nothing about my human player "interacting" with your team's human player except that I can't stand on your pressure pad per rule <S10> nor does it say anything about taking inventory from team #1 to team #2, etc.
But, obviously, if you are taking inventory of tetras from a fellow team in your alliance, you'll NEED that human player to pass it to you, such that you and the other player don't move off of your own pressure mat.
In summary, section 3.3 stipulates that the match starts with 40 tetras, and rule <G04> says that the alliance can pre-load ONE robot with ONE tetra; therefore leaving 39 tetras in four (4) diffeent loader stations.
I'm also ASSUMING that if the human players need more inventory, that the field attendants might run some extras over to your human players from the extras at the auto-load stations.
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