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Re: G15 explained - interference examples
Welp Paul - I think Andrew is right. Since the Q/A currently says that there is no time limit for an Bluebot being in Redbot LZ, then I'm guessing that as long as Redbot can't manage to touch or get into his LZ, then Bluebot is fine and won't get a penalty. Redbot has to enter the loading first to even be considered for the "in act of loading a tetra". So if they can't get in there... tough luck redguy, go to another LZ. It would essentially be the same as if Bluebot was outside the LZ blocking Redbot from getting to his LZ... either way he's blocking him from getting into the LZ, which is legal.
I'm most concerned with the "fine line" of example 7 and 1 contradicting... I think 7 will be a tough one to call, because my thought is, as soon as I enter my LZ, I should be considered "attempting to get a tetra", in which case, if the opponent doesn't move, he should be penalized.
I guess the slight difference is that in 1, the opponent was already in my LZ sitting. In 7, I actually pushed my opponent into my LZ. But, what if I couldn't help it, I pushed him in there because I'm stronger, and he was in my way, and I wanted to get to the LZ to get a tetra. Technically as soon as I hit my LZ, the opponent should move out of there because I would now be in the process of getting a tetra. So I don't know exactly how they will referee an example like 7.
I don't think the opponent should be exempt from penalty just because I happened to push him into my LZ while on my way to it to get a tetra. The opponent was purposely there in my way, and now that I've pushed him into and gotten myself into my LZ, I am intending to get a tetra, and he is now interfering with me. So how would you judge that?
I think FIRST has tried to clear it up and point out that you must be in the process of loading a tetra to use interference rule. Looking at 7, it seems like if you're not planted to retrieve your tetra, then you shouldn't be considered "in the process".
That's easy enough to tell for the HP side, since I'm disabled and waiting for a tetra, someone bumping me or interfering is obvious to see.
But what about the autoload side? If Bluebot is sitting in front of my Red LZ, and my redbot comes along to swipe a tetra, as soon as I hit that LZ (even if I have to push my opponent into it), I'm in the process of getting a tetra. So, if Bluebot continues to stay in my way and tries to push me out, if I'm touching that LZ at all, it should be a penalty on Blue because he's interfering wtih my process of retrieval.
Any thoughts on that?
To answer Andrews question - if any robot gets disabled or dies in the LZ.... I don't know. I guess.... you can push him out of the way, or leave him. Don't know what else you can do about it. There are 4 LZs afterall, so I don't see that being a huge problem.
It would be nice if there was a "no camping" rule, but I like minimizng qty of rules... But, at least one robot cannot occupy more than one LZ at a time.. so they can't spread out over two of your LZs and camp.
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