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Originally Posted by Cory
Our programmers used something they referred to as a "drivemap" to scale the accelleration gradually. I have no idea how to do such a thing, but from my understanding it was some sort of table of values that they came up with
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Sounds like a lookup chart, rather than coming up with an equation to follow, and nasty FLOPS to do, you have a value for you x-axis that corresponds with a number that you add or subtract from the Y-axis value. Lets you change it to make it more or less linear. Basically you are substituting memory for processor time. Not sure how to implement this in a simple manner though.