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Originally Posted by SteveC116
Finally, there is an easy way to merge a normal Inventor part or assembely into Max without importing or exporting to different file formats. In your BIN directory for Invetor there is a file called LoadInventorImporter.ms. Copy that file into your scripts\startup directory for either Max or Viz and restart the program. You will now be able to use "Merge" from the file menu to import Inventor files.
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Are you using 3DS Max 7?
Is it necessary for both 3DS Max and Inventor to be installed on the same machine?
What I did was copy the InventorUtility_Max6.dlu and InventorImport_Max6.dli to the Max Plugin folder and ran the latest LoadImporter.ms script.
I get an error message saying that it cant find the specified dll module.
And I'm pretty sure I had the directory changed corectly in the maxscript.