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Unread 31-01-2005, 21:30
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AKA: Eric Bredehoeft
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Re: Importing Inventor Into 3ds max?

Quote:
Originally Posted by Budda648
Alright... I tried this but everytime I select the Optimize modifier Max freezes and stops responding. Is it my computer? Is there anyway to lower the poly count in Inventor? It would be much easier to save a lower poly count project from Inventor then import it to Max. That way I wouldn't have to deal with a p.o.s. computer.
Thanks.
Budda
With a slower computer, the Optimize modifier can take some time and I believe that is what is happening. If you are importing large assemblys, this will slow it down a lot. When I did it, I did it by individual part, and the ones that were still to high and I could model or simple enough that it wouldnt take too long to model, I would. As for exporting low poly objects, I do not know if that can be done as I do not know a lot about Inventor.

Eric

Last edited by ebmonon36 : 31-01-2005 at 21:34.