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Re: 2005 and 2003 "Super Game"?
I was just thinking of the similarity the other day- the fact that you can't simply knock over a stack of tetras (as was the case in 2003 with stacks) would change the dynamics of the game...
just imagine all of those stackers back in 2003- 73, 365- remember how poorly they did (even though their robots were technological marvels) thanks to the simplicity of a stack.. those robots would dominate..
and how about that HDPE on the ramp, we need something even more slippery, even more frictionless?
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