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Re: how is the game played?
From what i saw at the DC scrimmage, there are mixed results.
So far auto hasnt played a huge roll, but that typically changes during the first day or so of competition as teams work out the bugs in there auto code. As the DC scrimmage wasnt keeping track of score(plus it was 2v2 instead of 3v3 and the tetras werent even colored, all of them were bare PVC), I couldnt grasp a lot about score. But from what I saw, some teams are able to score and load very quickly, and very effectively. The highest stack I saw was 5, but it was on the center goal, meaing the team would probably be able to stack 7 or 8 fairly easily on the side goals. The larger arms and cranes tended not to do as well as some of the simpler mechanisms, but a few could still reasonably compete.
Much of that scrimmage was focused more on working out bugs(and keeping your arm from turning off your curcuit breaker.... no way we did that.. =P) than actual matches and competition. A few teams actual practiced driving and scoring, and did fairly well.
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