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Unread 02-03-2005, 18:25
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Re: "Load Bearing Surface"

Quote:
Originally Posted by Dzdconfusd
To all the partof this rule that really upset me I don't think has been truely addressed, Dave's comments above made me feel the need to point this out. Most of you seem to be talking more about the human player loading zone which isn't where I see the problem.

In Team update #8 on 2/4/04 FIRST added the following line to <G14> which in my opinion drastically changed the rules of the game:

If a robot touches a loading station tetra before it is in the LOADING ZONE, the offending alliance will be assessed a 10-point penalty and the tetra will not be scored.
Actually, I made no distinction between the automatic loading station and the manual loading station. My comments apply to both. I also do think that it is worth a re-read of Rule <G14>. In Update #2 on January 14, the rule was ammended to read:

<G14> Field attendants will place TETRAS on the Tetra Loading Stations on the side of the field opposite the HUMAN PLAYERS (i.e. the “automated” LOADING ZONE). A ROBOT must enter the corresponding LOADING ZONE, to retrieve the TETRA from the Loading Station, and enter it into play. The HUMAN PLAYER does not have to leave the pressure pad sensor during this operation. When the TETRA is removed from the Loading Station and the ROBOT has left the LOADING ZONE, the field attendant will place a new TETRA on the Loading Station at the first safe opportunity. Robots may not intentionally interfere with field attendant’s efforts to place TETRAS on the Loading Stations.

This update clarified the language in the orginal manual to make it clear that robots must enter the loading zone before retrieving a tetra. This did not change the basis of the original wording, but removed potential for mis-interpretation. The original wording ("At any time, a ROBOT may enter the corresponding loading zone to retrieve a tetra...") focused on the point that an alliance robot has an option to retrieve tetras from the automated loading stations (e.g. the use of "a ROBOT may enter the..."). But FIRST recognized that it could cause confusion when determining the temporal sequence of events, so issued the clarification. This was done very early in the process, in the first week after kick-off, so any impact to detailed robot designs should have been minimal.

In Update #8 on February 4, the following sentance was added: "If a robot touches a Loading Station tetra before it is in the LOADING ZONE, the offending alliance will be assessed a 10-point penalty and the tetra will not be scored." This update did not modify the rule, but simply stated the penalty associated with a violation of the rule that had been in place since January 14 (actually, since Kick-off and just clarified on 1/14). I don't see how this drastically changed the rules of the game.


Quote:
Originally Posted by Ken Patton
I'm not sure how many teams it affects. It might not be catastrophic for any of us - we are all buying *really* visible zipties, maybe?
I bought a whole bag of nice bright day-glo orange ones at Home Depot.

Quote:
Originally Posted by Andy Baker
One of the things that makes FIRST cool is that there are many brilliant people who are putting in their time to make FIRST great. As the case with typical brilliant people, they don't all think alike.
Andy -

The best part is that Lucien and I have known each other for the better part of 15 years, and we both DO think alike. And if that doesn't scare you, nothing ever will!

-dave
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Last edited by dlavery : 02-03-2005 at 19:19.