Thanks SteveK. I am actually going to create a postmortem some time soon so I will send that to you if you wish. The image maps are really images of a friend's backyard but instead of just rendering with them on as a background and trying to match up items correctly, we decided to use a thing called camera match. What we had to do was measure everything in the backyard, real and soon to be modeled, and we had to compare that to the camera's position. It was not a fun job and I am glad I wasn't one of the backyard measurers. Anyway, once you use camera match you can basically set your modeled objects anywhere in the scene according to one view and in every other view it will look perfect with the background. Working within 2D space using 3D objects is by far one of the hardest things you can do. There is almost no room for error and though it may look easy enough to implement them, there are still small things that you must learn on your own such as mattes and such. If you need help with anything be sure to ask.
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SUNNY
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