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Unread 05-03-2005, 00:44
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Re: How on Earth are spectators meant to easily discern who wins?

Quote:
Originally Posted by hoag
We corrected ourselves; however, we are afraid of these penalties, they can really hurt your score. While we may dislike the high point penalties, it's part of the game and part of the challenge.

Bingo!

People... this is the point. FIRST is trying to create a game where offensive, task-oriented robots should be able to be somewhat free to what they are designed to do.

If people are complaining that they are getting too many penalties for playing a little defense, one the other side of the field, with a partner as they pin their opponent, then I don't see good reason for that compaint.

A certain level of robot interaction is fun to see... but think about this from a scientific perspective. How is a 10 foot tall robot supposed to have a chance if a 2 foot tall robot is ramming them? These penalties are present to allow the taller, extended teams to control their robot to score points by stacking tetras without getting mauled by a brick on wheels.

Here is the situation: for the first time ever in FIRST, a VERY high percentage of teams have rock solid drive bases. At the same time, we all know that it is difficult to design a good arm to score these silly tetras. So, teams who see their opposition with more scoring ability want to use their drive base to help them win the match.

I bet that 3 separate things are happening tonight:

1. Many drive teams are getting lectured, being told to stop getting penalties

2. Refs at different competitions are comparing notes and trying to get consistent.

3. The Game Design Committee are discussing these issues.

People... chill. It is week 1. Recall week 1 last year when many teams said "no one is capping with the 2x ball"... "only a few teams are hanging". It is early. We will see more clarity from the refs and I hope we see more restraint from the defensive drivers.

Just some thoughts,
Andy B.

Last edited by Andy Baker : 05-03-2005 at 00:46.
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