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Re: Penalty for raising tetra higher than player station?
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Originally Posted by Alekat
I think this problem would be solved by considering what is needed for the player station according to the game. Everybody has a long arm and easily four chip drive system, but we're left with the same open-top, and a little tipsy, player station.
Our arm controller nearly hit himself in the head with a tetra and had to use his hand to push the tetra back over while it was still held by the robot. I was worried about a penalty for some type of interference, but the situation was probably ignored because it was us endangering ourselves.
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Just to clarify that situation where the tetra almost fell on us behind the player station... The Referee told me that had it been our own doing, he would had us disable for the rest of the match, but since 114 was pushing us into the player station while we were trying to cap, the ref let it go and said it was ok to touch the tetra above our heads for the sake of safety. This is a definite grey area in which refs will have to make some judgement calls. I think stacking on that end center goal is going to be a dangerous situation, especially if robots are getting pushed around. At the same time - it was definitely exciting and fun to watch I'm sure.
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