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Originally Posted by Petey
Absolutely.
The penalties are too great in magnitude for scores that are to low.
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I maintain that it is nearily impossible to not risk penalties and still have a competitive robot or strategy.
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The serious penalties are their to keep the human player safe. The human player is solely concentrated on not causing penalties by their actions. They do not have time to watch for incoming robots like other field personnel do. Therefore, the penalties are warranted.
The less serious penalties associated with the auto loader is for the safety of the attendant. They too are solely concentrated on placing the tetra correctly, they shouldn't have to worry about your robot ramming them.
To have a competitive robot you must effectively play the game. This game was clearly designed to be offensive, to see which alliance can get to their loading zone and cap the most times. It is no accident that if you are playing a more defensive strategy that your robot could have a greater chance of getting penalties.