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Re: What is missing from this years game?
I would have to agree that the game wasn't as exciting because there wasn't a huge finish, but I also think that this game was a step in the right direction. The past two years there was one thing that a team could do to get big points (hang from a bar, get on a platform). The large point value at the end made most of the points scored in the rest of the game pretty much pointless.
This year there was no huge point scoring object that made the rest of the game pointless. Inherently, this made the game less exciting at the end.
Another problem with this years game was (as stated before) the lack of different strategy - you either scored tetras, or blocked. This also led to a
bit less exciting game.
I think FIRST made a good step by eliminating a huge scoring object, but fell flat in multiple, smaller ways to score. FIRST needs to find a game where there is opportunity for different strategy, but no one strategy overrides the others
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