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Unread 14-03-2005, 19:28
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AKA: Sam Alexander
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Re: YMTC: Defensive Strategies

Quote:
Originally Posted by zdeswarte
The way it SHOULD be would be the way defensive fouls are called in basketball. If the defender is moving and interferes with the offensive player, there is a foul called (dq). However, if the defender is planted (feet staying still, player not moving) there is no foul called on the defender in an "incidental" confrontation. I haven't looked a whole lot at the actual rules, but in the spirit of gracious professionalism, this is the way it should probably be...
The only problem with that analogy is that in basketball you can steal the ball (tetra) as which you cannot do here. Also, in basketball you are stopped if you do not make the ball available to the opposing player by dribbling. I like a better analogy of soccer. Stay between the goal and the ball (tetra). Nudging and side contact are to be had but nothing to trip the other player up. And if you are blocking a tetra then you should be contacting it. For example, at the Arizona regional team 555 has a low robot with an arm that has a ball on the end that they use to keep a tetra from being capped. At the Arizona Regionals I will be happy to report that through gracious professionalism I didn't see any intentional robot knock overs even though the possibility existed many times with a cappers arm connected to the top of the goal. There were a couple accidental knock overs, however. The few defensive robots made the matches exciting at our regional. It was a good break from the "I can cap faster than you..." game not to mention that they were seeded well. I predict the nat. champ alliance will have at least one defender.
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