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Originally Posted by JohnnyB
I agree, they made this game much much better than last years. They designed it to completely remove defense from the strategy. We used to think having 2 scoreres and a defensive bot was the way to win, but 3 scorers is way better.
Playing defense just wastes time and takes away from the number of people your alliance has scoring, while not necessarily taking away from their scoring abilities.
Some of our better strategies in the elims at Detroit were to force the other teams to score so they would not try and defend us. Since we could outscore them, there was no stopping us in any way. (We didn't lose a single elim match because of this... only tied once  )
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All it really takes is somebody who can play defense well.
My only gripe is that there is really no difference in what robots look like. Of course there are the few that are just awesome, but most do the exact same thing as any others. No really neat ideas on how to play the game a la 93 last year.
It seems like for a few years you could do a lot of things:
2002: Pick up balls, grab goals, both, tether :-)
2003: Push things around, stack (though it wasn't used a lot), KOTH
2004: Hang, just get balls, cap, any combination
2005: Cap and ... cap?