Yeah...I'd be up for it, and I'm signing my fellow controls team members up with me...I'll be at nats sans team, so if you guys are meeting I would have to represent us. Sounds like a good idea if properly utilized...at first it seemed like an open-source autonomous program, and I was worried that would take the challenge (and fun...don't forget fun

) out of it...but the sharing ideas and small blocks of pseudo-code definitely seems like a good idea. An example of the whole pseudo code thing is that this year, most of our autonomous was done by another student, and I worked on some other things...however I still was essentially part of the programming team, and talked to them about the camera regularly. Thus, I have the concepts in my head about what our code does, and the different features it has, but I don't feel like I've actually learned how to code something similar to it. Looking over the code, as I have done, has not proven to be nearly as good for me learning it as writing it would have been. Transforming the pseudo code into regular code, even if you don't use it, would be a good excersize for everyone.
Which brings up another idea...maybe during the offseason, people could post "pseudo code" ideas, and the person who implements it best/quickest into real script gets a prize. I'm thinking Bawlz.