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Originally Posted by Kit Gerhart
Unless we are missing something, it looks like another Q&A is needed asking: Is a tetra considered STACKED if it is in contact with a TETRA of the same color which is held by a ROBOT of the same color?
I'll search for other such questions, and if I don't find any, I'll post it an Q%A. This is the sort of thing that should be discussed and clarified by the head referee at the Championship. However it is defined, it will hopefully be scored the same on all the fields in Atlanta.
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This same situation could apply for when the robots are behind the endzone line, if they are holding a tetra which is outside the endzone, but yet their robot parts are not touching anything outside the endzone, would they still get teh 10pts?
Another case would be - if a robot is holding a tetra, and accidentally swings it into a tetra sitting on the AutoLoad station, do they get a 10pt penalty (for touching a LZ tetra before being in the LZ). Is the tetra part of the robot in this case?
I guess the better question to ask, and to get an official update released, is "Please identify ALL cases in which a tetra is considered an extension of the robot". (posted in Q/A). Specific questions could be asked also, but at least they would have to think about specific situations. And for this one, they should release a defined update so that everyone know what the rule is.
As far as I have read in the rules, the only time a tetra is part of the robot is in the HP loading zone...
Which by the way, at one regional there was a disablement call because a kid "re-touched" the tetra he had just loaded.... I believe it's Q/A 1789 that states this is NOT a penalty. If you are loading a tetra, and it doesn't seat properly, you can reposition it. That penalty should have only been if he touched a tetra that was already on the robot previously.....
I think that Q/As that are vital to the game rules (such as above) should all be addressed in the Updates... and not just left in the unofficial Q/A system where the refs or teams may never see them.
You know what else I'd like to see in the future - in the game rules book, a condensed/summarized list of all the penalties. To me, it would make it much easier to read and find penalties (for teams and refs), and it would be easier to identify when they make updates to them, rather than an updated rule being embedded somewhere in the text.
At the very least, I'd like to see the rules less spread around in the rule book... For example, you have some safety rules/penalties that deal with the HP in the Safety section... and then in the Game section, you have additional penalties that may apply to the HP. It would be nice if any penalty that dealt with the HP was in one area, penalties with the robot in another, etc.. So that it reads more fluidly.. That's my opinion though. I know that if I'm looking for a rule on the HP, I probably have to read the entire rule book to find it... (for some, it would be a good thing to re-read the rule book numerous times). I understand why they have it sectioned like they do, but I just don't think it's as easy to read. Ultimately, a summarized penalty list would be ideal, imo.