In response to Andrew's last post:
Ooo... This I really like! It has everything. Simple field construction, emphasis on speed and maneuverability, simplicity, conflict, variety, visual appeal. I can imagine all kinds of different robot designs for this game. We could have flag holding tanks, bridge manipulators, ball shooters, fence crossing goal manipulators, and lots I haven't thought of I'm sure.
One problem though. It needs a name
-Joel