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Originally Posted by Rick TYler
Things I like about this system:
1. Everyone gets to participate in the alliance selection. No one is left out.
2. Everyone has a shot at the finals. Admittedly, the 13th-ranked alliance won't have much chance, but miracles happen (Winter Olympics, 1980).
3. The Qualifications round is more about scouting and seeding than about eliminating teams (by not being picked).
Things I don't like about this system:
1. It's a little harder to explain than the current system.
2. I haven't done the work yet to see if this leaves enough matches on Saturday.
So, what do you think?
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1. Hard to explain is not a big problem, hard to program is. The scoring software already has major problems with an 8 alliance tournament. At Pitt, it didn’t fill in the next highest ranked team as #8 when the top 8 picked among themselves. In the finals at Philly, the #2 alliance was red against the #4 alliance in blue. After the first match we had to switch sides (red to blue) because the program placed the #2 alliance in blue and the #4 alliance in red. I think the program must automatically put any alliance from the right half of the bracket (where #2 is) in the blue spot. I think it would take years to get the software for this tournament developed to a usable level. Meanwhile, it will probably break and we will have to use pencil and paper for a couple years.
2. At some Regionals, will be too many matches to play on Sat. At the Greater Toronto Regional this year, there were 66 teams. That would make 22 alliances. That would require: 6 play-in match-ups + 8 first round match-ups + 4 quarterfinal match-ups + 2 semi match-ups + 1 final match-up = 21 match-ups. Each match-up could last up to 3 matches for a maximum of 21*3=63 matches. That’s more than the number of qualifying matches some Regionals have. I guess the play-in games could be one match, but that would only eliminate 12 matches.
The idea is pretty cool. It has a feel of March Madness where you don’t really know who is going to win. It would be nice to include as many teams as possible in the tournament. Unfortunately, it’s just not practical.