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Re: TOO much scouting info???
As head student scout for my team, I think that there is no unimportant data except maybe match scores.
We do things in an "original" way: Thusday is spent talking to teams and taking pictures. Friday, finish up Thursday's job and take notes on the matches. 6 people are each assigned a driver station and watch only the teams in that driver station, including us. Someone usually takes video of how we do to watch later and look for mistakes that we make. Friday night we meet, watch the video, evaluate the data for the day, and decide what we would like Saturday's strategy to be based on the data. We also get a list together of who we will probably want to pick if we get that far. Saturday we watch the rest of the matches, scout them, and revise the list accordingly.
The most important information is:
1) Match number- helps determine if a team has improved
2) number of tetras capped by that team
3) number of tetras brought onto the field by that team
4) penalties if seen or announced
5) auto mode
This info is not necessarily listed in order.
See what I mean about not having too much useful data, ever?
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk

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