|
Joel suggested another concept for using the human player for any "ball" type game.
Let's say that you have red and blue "balls" on the field that count say 5 points if they are in a goal.
Put green balls in each player station. These balls would count 1 point for -both- alliances if they are in a goal.
there is incentive to score these balls, as they raise the overall score. But, they do not affect the outcome of the game.
Andrew, Team 356
|