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Originally Posted by Chris Fultz
I disagreee. During the kick-off, it was stated very clearly that there was effectivly an 'unlimited number of tetras' and they would move them to keep up with the robots.
IF there was a limited number, that would have brought more defense into the game, and the focus was clearly on offense.
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Limited as in a limited number of total tetras that could ever possibly be put into play assuming you had the mythical alliance of three 71 bots playing against air, or what have you. The total came out to 41 tetras, which is a heck of a lot. It's unlikely an alliance would run completely out of tetras, but it's apparently possible to nearly run out of tetras in a particular area in a match with several highly skilled teams. The confusing thing is just the last minute rule change. As Paul said, it had little or no effect on the outcome. Since the tetras never ran out, the only possible effect could be the drivers worrying about it in the back of their minds, and I'm sure they were far too busy to do that.