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Originally Posted by Joe Johnson
There were things I liked about this year's tournament structure and things I did not like.
What do you think of the following concept:- Go back to 2 on 2 (2 team alliances, even in Elimination Rounds)
- No seeding match on Sat. morning
- Draft on Friday Night select Nteams/2 alliances
- Automatic Draft Process (teams have 30 minutes to enter their pick order of teams below them and which teams they will accept or reject a pick from for teams above them, computer does the pairing) but Pairs are anounced in serial fashion to keep the drama of the draft process
- If Nteams = odd, last alliance is made up of Unpaired Team and highest seed team eliminated from the tournament when Unpaired Team plays its match in Round 1 (the last match of Round 1)
- Nteam/2 alliances have a "standard" elimination tournament (best 2 of 3 advance)
- Highest Seeded Team eliminated in Round N-1 available for Breakdown Backup in Round N
- No Breakdown Backup in Round 1
What I like:- Kind of goes back to Friday seeding, Saturday Elimination Tourney format from the old days of FIRST (then U.S. FIRST).
- Everyone plays matches that matter on Saturday
- Everyone has a chance to win on Saturday (Cinderella Stories allowed)
- Everyone gets drafted -- nobody goes home saying I didn't get drafted!
- 2 on 2 - less confunding of data, less confusing to watch
- Everyone on an Alliance plays every match in the Elimination Rounds
What I don't like:- fewer winners (2 Champions not 3)
- first round will have a lot of blowouts (like the NCAA ???)
- GP needed to keep from abusing the Breakdown Backup rule
Feel free to comment and/or propose your own trounament format that fixes some things and breaks others.
Joe J.
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Go back to 2 on 2 (2 team alliances, even in Elimination Rounds) - I
actually like 3 on 3.
No seeding match on Sat. morning -
Our team has had some real comeback stories beginning late Friday and continuing on Saturday. We won the Buckeye a couple of years ago when we were able to come out of nowhere and get in position to be selected. I could agree with a Friday night draft process, though, using the math you described (only N/6 teams (3 per alliance)). For smaller regionals, everyone would have a spot in the tourneys. Not a bad thing, of course, but the first matches, as you said, could be blowouts.
Draft on Friday Night select Nteams/2 alliances -
Would make the draft a LOT tougher. We would have to radically improve our draft board process. We usually use Friday evening to review game film and get our primary sort down.
Automatic Draft Process (teams have 30 minutes to enter their pick order of teams below them and which teams they will accept or reject a pick from for teams above them, computer does the pairing) but Pairs are announced in serial fashion to keep the drama of the draft process -
Adds a lot of complexity and I am not sure what it buys you in return. I like the current selection process.
If Nteams = odd, last alliance is made up of Unpaired Team and highest seed team eliminated from the tournament when Unpaired Team plays its match in Round 1 (the last match of Round 1) - What if you limited the number of teams going to the tournaments to the largest number that is less than the number of teams in attendance that can be divided by either 4 or 6, depending on how many teams are on an alliance.
I'm OK with the rest.