View Single Post
  #19   Spotlight this post!  
Unread 27-04-2005, 18:08
tkwetzel's Avatar
tkwetzel tkwetzel is offline
Good Luck Teams!
AKA: Tyler Wetzel
FRC #0116 (Epsilon Delta)
Team Role: Alumni
 
Join Date: Mar 2002
Rookie Year: 2003
Location: Charleston, WV
Posts: 1,241
tkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond reputetkwetzel has a reputation beyond repute
Send a message via AIM to tkwetzel
Re: TRIPLE REPLAY ... the consequence for not doing Dean's homework!

Quote:
Originally Posted by HaWkeYe15
I like the idea of triple play again, but i dont think some of those rule changes are the best ideas. Why would rookie teams have the advantage? Some rookie teams do outstanding already, they dont need the advantage in build time. When my team was a rookie team, we placed 7th in the Silicon Valley regional, and were not the highest placed rookie team.
Our team already has trouble completing our robot in the allotted build time, as I'm sure other teams do as well. Decreasing this time would just cause more teams to drop out.
I believe that allowing less build time, but still releasing the game 6 weeks before ship date might be a novel idea. I think that many teams would benefit from a restricted schedule for a week or two after the game comes out. This would give teams time to strategize and design, which some teams probably don't spend enough time on. I like Lucien's idea, but I also see where Ken Patton is coming from. I think that allowing teams to build a robot after seeing what has worked this past year won't decrease inspiration though. I believe that teams would strive for perfection on a design and strategy after seeing what has worked. This may give an advantage to teams that had great robots this past year, but I think the great minds at FIRST could find some way to limit duplicate robots (like a mixup of the motors again or a size and weight limit change ).

There are several great ideas in this thread, but I doubt that we will see FIRST replay a game for a second year.
__________________
See you in DC!