Thread: XBox 360
View Single Post
  #15   Spotlight this post!  
Unread 08-05-2005, 18:35
Mike's Avatar
Mike Mike is offline
has common ground with Matt Krass
AKA: Mike Sorrenti
FRC #0237 (Sie-H2O-Bots (See-Hoe-Bots) [T.R.I.B.E.])
Team Role: Programmer
 
Join Date: Dec 2004
Rookie Year: 2004
Location: Watertown, CT
Posts: 1,003
Mike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond repute
Re: XBox 360

Almost every single source out there is saying that Xbox 360 will use 3 64 bit processors, all multi-core based on IBM's 64 Bit POWER5 architecture. Each 64 bit processor will run at about 3 Ghz, and will share 1MB of L2 cache.

It's expected to have 256MB of RAM, more than plenty for a next-gen system.

The graphics card is gonna be phenomenal. It's being created by ATI, and will not only contain a graphics rendering core but embedded DRAM acting as a buffer that will be big enough to handle a 480i image, and can be 4x over-sampled and double buffered.

http://www.engadget.com/entry/1234000600035065/
__________________
http://www.mikesorrenti.com/
Reply With Quote