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Originally Posted by Carter
The Game and seeding isnt fair from the start. so if you are thinking it was your wrong. so many good team this year from all the division for some reason were seeded in the 30's and lower. There was way to much luck in it all.if you did it the way i said then there wouldnt be any luck bc seeding wouldnt mean anything.and if there is something that is unfair its the way the seeding went and when you have all the good bots seed low , your good bots never come out of each divsion the way it shold be. and when i say pick any robot i mean only in your divsion. and that would make for the best divsion finals. i mean you would see some really good allliance and you would see so bad ones but best bots in your divsion would come out.thats the way the Championship should be the best bots.
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the reason lots of good teams seeded so low was because there weren't enough qualification matchs to skim the teams off the top that seeded there by luck. If you have enough seeding matches for each team, it is highly improbable that weak robots will end up at the top. With only 7 matches, it's possible to see trends like you described, that even out with more matches.
For example, if I flip a coin 5 times, I can get heads all 5 times. If I flip it 50 times, the odds of getting heads are much closer to 50%, where they should be. The same is true of playing matches in FIRST.
At any rate, it seems to me you favor this method simply because your team happened to be "stuck" in the middle of your division, and not at the top, where everyone expected you to be. I'm not trying to attack you personally, but it seems many of the "alternatives" provided by people are made specifically to adress situations in which their teams got "screwed", so that the new process would benefit them, rather than what would be best for all the teams as a whole.
Also, could you even imagine how much chaos and backstabbing would occur? There would be a LOT of hurt feelings in this process, something FIRST tries to avoid as much as possible.
The alliance pairing method is fine. More seeding matches are what we need.
$0.02