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Unread 16-05-2005, 18:46
sanddrag sanddrag is offline
On to my 16th year in FRC
FRC #0696 (Circuit Breakers)
Team Role: Teacher
 
Join Date: Jul 2002
Rookie Year: 2002
Location: Glendale, CA
Posts: 8,492
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Re: [Official 2006 Game Design] Game Elements and Subtasks

I too would like to see the "big finish" reintroduced into the game. It needs to be something so big that all teams strive for it at the end of the match but not so big that everyone does it at the start of the match then sits there.

I would like to see the rules on tipping relaxed. I would like to see a low center of gravity and/or anti-tipping device considered as part of the design challenge, not as part of the rules of play. The rules should allow intentional tipping, but robots should have provisions for protection against that.

I would like to see a very large scoring incentive for robots with drivetrains that go far above and beyond the one provided in the kit. I think this year, drive systems is an area where missed out on a lot of innovation from teams because the one in the kit was good enough for the game. Make teams strive for better than what they are given.

I would like to see a large central element to the field, like 2003 or 2004. The 2005 center goal was not exciting enough.

Perhaps maybe the whole field slopes toward the center.

Or maybe there is a chasm in the middle of the field and no bridge. The challenge is getting across. There would be a ramp to jump it or there would be a bar to swing over it. Or you'd have to bridge it yourself.

Or maybe a giant wall that you would have to get over.

I've always wanted to see a multileveled field where robots drive up ramps to get to the next level, kind of like a parking garage. The whole thing could be lexan so you can see the lower levels.
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Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004

Last edited by sanddrag : 17-05-2005 at 00:12.