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Unread 16-05-2005, 19:46
Donut Donut is offline
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Re: [Official 2006 Game Design] Autonomy And Other Technology Discussions

The autonomous has to use another tracking sensor (like IR and the CMU cam). Maybe we can do something with sonar sensors? I've been wanting to try those out.

Autonomous should have more point incentive to get more teams to attempt it, but I think it should also include a tactical advantage. For example, there could be a gate giving your robot easy access to scoring objects or goals, but the gate is only open during autonomous mode.

There should be multiple tasks, some harder than others, to allow both veteran and rookie teams a shot to do something in autonomous. If the amount of the robots on the field continues stays at 6 or gets any bigger, there needs to be a way to tell where other robots are on the field (if robots are going to be moving alot in autonomous, we don't want them crashing into each other). Alliance robots and opposing robots could also be distinguished between, so teams could attempt to implement defensive autonomous modes.