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Unread 16-05-2005, 22:20
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StephLee StephLee is offline
Deadlines? What are those?
AKA: Stephanie
FRC #0639 (Code Red Robotics)
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Re: [Official 2006 Game Design] Game Elements and Subtasks

I think it might be interesting to see pressure pads in the middle of the field for the robots to get on. I have no idea what they would be used for or if it's feasible, but it might be interesting.

A big finish would be cool, and would probably make the game more exciting. But what about something big to start with? Maybe the alliances have to get and hold certain areas of the field somehow. With a field like the one this year, they would hold an area by putting something on top of the goal. Sort of like this year actually, but they wouldn't get points for rows and they would be encouraged to take the opponent's piece off, so only one can occupy a goal at a time. This kind of game play might make the beginning like a mad dash to get the different areas, and would make the game pretty exciting. Of course, it would be a much more contact form of play, and I don't know how that would work.
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