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Re: [Official 2006 Game Design] Radical Tournament Ideas
Now, I really like this idea proposed by cdr1122334455
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I like the idea of making the game harder on the drivers, I support putting large obstructions in places on the field, where the drivers at the station would have some sort of wall at some point on the field were the robot entering the area would be out of the field of view, and the human player would have to navigate the driver via a hardwired radio or something
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YES.....put a wall on the field, behind which the driver has to perform some task. However, he/she MUST be guided by the team's human player, who has a different vantage point. Each team can dream-up some sort of signaling system between the human player and driver (anything but a radio or video "eyes"). It could be shouting, hand signals, running back and forth, etc...Or let the driver simply try to do the task "blindly" or let the robot work in the midst of the game in a new-founded autonomous mode.....yippee.
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