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Re: [Official 2006 Game Design] OK, so YOU design the 2006 game...
Here is an Idea not many will like I don't think. Last year, we had 2 person alliances and during playoffs, the alliances contained 3 teams that could play. This year the number was 3 all the way through. If we do 3 team alliances for qualifying matches, I would like to see a 4 team alliance go to playoffs. Sometimes the highest ranked team not in the playoffs is not who you want.
I think next years game should me more of a combination between last years and this years game. By this I mean that there should be a lot of strategy involved like this year, but at the same time, many things your robot can do like the 2004 game. That would really be a great game. Also, this year, with the large number of objects in the way and the bigger number of robots, driving was a lot more difficult. Maybe it would be a little easier if there were less things cluttering the field, so that we could give an eaier time for the drivers. Some people may not like that idea either.
Also a game where a defense robot is really valued. Teams that have built their robots for defensive prposes have not been really picked for the playoffs. Thats just my thoughts.
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2004 - 2007 = 1002
2007 - 2011 = Founding Mentor of 2415
6 regional wins, 3 EIs, 3 Chairmans
kiddies kiddies kiddies
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