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Unread 25-05-2005, 17:27
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Senior Technical Officer
AKA: Donnell Williams
FRC #0116 (Epsilon Delta)
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2003
Location: Herndon, VA
Posts: 25
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Re: [Official 2006 Game Design] OK, so YOU design the 2006 game...

[quote=dlaveryIf at any time during this year's competition you thought "if I had designed the game I would have done it like this..." then here is your chance! We know that if there is a single place to go for this sort of input, it will be this forum! Let us hear your thoughts.

- 2006 FIRST Game Design Committee[/QUOTE]

Well... this is certainly open ended, isn't it? I must say, after watching all the regionals and finals I could, I expected more from the vision aspect... I would like to see the autonomous mode given a lot more points, to emphasize it. I think that this aspect is vastly under-rated, and should be given more recognition.
I must agree with previous posts... three in the alliance is a bit much. Most of the teams do not have all that many in their team - and they suffer because they can't scout everyone. Thus, they don't do well thinking about two partners - but almost anyone can find one team they understand. I am for the two team alliances, if only for that reason.
Grabbing viewer audience, Arbitron shares? Get Paris Hilton to introduce the thing. Enough of Dean and Woodie and Dave, God Bless Them, get someone with real drawing power to comment on, introduce, present prizes, whatever. That will get an audience!
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