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Another thing to add,
In a 4 v 0 competition, the challenge has to be unbelievably difficult to make it challenging for 4 robots to accomplish it (i.e. balancing two goals on a bridge). As the difficulty of a challenge goes up, the harder it is to keep it simple enough for an audience to understand. This was the main issue with 2001. In order to keep all of the robots busy, FIRST made 5 different ways to score. This confused the heck out of my friends when they watched it. If FIRST were to compromise and make 1 or 2 super-hard aspecta for the robots to do, I think robot diversity would decline. And I'm pretty sure Dean implied at kickoff this year that 4 v 0 won't be happening for a while.
~Hubicki~
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